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I Came, I Saw, I Played Word Flow

I’m of the opinion that word-based puzzle games are where it’s at for the iPhone. Sure, the shooters and other touch games for the platform are cool, but I get longevity from the dynamic nature of word based challenges. So when the opportunity came to play with Word Flow from 3V Games, I jumped at it.

3V Games represents the long-time-coming desire of 3 long time mobile game developers. Having made their way in the mobile gaming realm for one of the big mobile industry players, Vinni, Viddi, and Vicci (that’s Grandpa, Uncle, and Aunt, respectively) grabbed ahold of the chance to do their own thing, based on the iPhone platform. I think it’s safe to assume that they’re hoping their extensive knowledge and experience in this realm will help them to knock it out of the park when combined with the great features the iPhone has to offer for game interaction.

Their first offering to come from 3V Games is called Word Flow ($0.99), and challenges you to make words out of the jumble of letter tiles presented on the game board. Unlike Quordy, Word Flow requires you to move the letter tiles vertically and horizontally to form your words on a linear basis (this rigid departure from the likes of Quordy or Wurdle proved a bit of an obstacle for my pint sized noggin). The concept is simple yet challenging, offering the typical ‘power-up’ scoring tiles, and larger scores for longer words. Game options are light, only allowing you to choose from 1, 3, and 10 minute game lengths.



Read The Full Article:
http://theappleblog.com/2008/12/18/i-came-i-saw-i-played-word-flow/


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