In the course of playing and reviewing a number of iPhone games, I realize I’ve come to expect, and even allow for, certain shortcomings. I expect lag in a graphics-intensive game. I expect buggy controls that feel less than intuitive. I expect omissions that are promised to be fulfilled in later updates. All of which is why Brothers in Arms: Hour of Heroes ($9.99) caught me off guard. The new shooter from the prolific gameloft (iDP) studio is a polished, pleasurable gaming experience that lacks a lot of the usual iPhone platform caveats users have unfortunately learned to live with.
The game belongs to the Brothers in Arms franchise, which began with Gearbox Software’s 2005 title Road to Hill 30. The Brothers in Arms series is set in WWII, and console and PC versions feature first-person shooter gameplay mechanics. Hour of Heroes, developed, by gameloft, who also brought the series to the Nintendo DS, is a third-person over-the-shoulder shooter and finally escapes the single-track, limited character control found in similar games like Star Wars: The Force Unleashed.
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